RECAP: Advancing 3D Research and Development with the Looking Glass

RECAP: Advancing 3D Research and Development with the Looking Glass

After our first webinar, many of you reached out to learn more about how folks are using holographic displays right now. This time Looking Glass Factory Co-founder and CEO Shawn Frayne shared a bit about our effort inventing the Looking Glass, our first major integrations in the scientific and medical spaces with Schrodinger and Kitware, and how it all began with R&D.

We also had the good fortune to be joined by Ken Martin, Co-founder and distinguished engineer at Kitware who took the time to tell us a bit more about ParaView, 3D Slicer, and our most recent integration with their core VTK software.

Here are some questions we answered during the webinar, and some that we missed.

Q: Do you plan on supporting BabylonJS?
A: We currently support three.js, and the HoloPlay Core SDK has a JavaScript component enabling any WebGL framework to support the Looking Glass. If you want to chat with one of our developers more about this send us a message at developer@lookingglassfactory.com.

Q: In 5 to 10 years, do you imagine that knowledge workers will have 2 holographic displays on their desks or be working with AR or VR headsets?
A: *Checks holographic crystal ball*
We believe that similar to how we currently use laptops, tablets, and phones, the next generation of interfaces will be a combination of AR/VR systems and holographic light field displays. Many thought that the future of desktop holographic displays was 50 years away, and invented the Looking Glass to prove that it’s actually something that’s possible today in 2020. The hardware and software we’ve developed, combined with the growing list of integrations, are building the future we’ve been talking about since the beginning of our company.

Q: What about 2D interface like buttons, text, etc?
A: 2D interfaces are tough, but we’re done some work on refining that! Check out this blog post for some best practices on using 2D elements for 3D experiences.

Q: Do you have any plans supporting mobile devices with your SDKs? Apple’s latest A-series chips seem to have enough power to drive a Looking Glass?
A: Not currently! We’ve done some investigation here, but one of the challenges we face is that we need to support 4K video transfer. There are some systems that can accomplish that like the iPad Pro.

Q: What’s next for Looking Glass displays?
A: *checks crystal ball again*
Who knows? Is the next big thing coming a year from now, or the next few weeks? Sign up for our newsletter the Hologram Herald to be the first to know of promotions, updates, and new product releases!

Got a question you want answered that you don’t see here? Send us a message at future@lookingglassfactory.com

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