#98: Holoskype

#98: Holoskype

Upon seeing a Looking Glass in person for the first time, most people do one of two things: A) make some kind of pop culture reference (ex: Princess Leia/Iron Man) or B) call out a future use case by adding the prefix 'holo' to the beginning of a word.

So today we're going to talk about Holoskype.

Many in our field (ourselves included) have been working to bring the sci-fi vision of holographic communication to life. We recently took two big steps in that direction with the release of our Depth Media Player and iOS app Moments 3D. Now recording and displaying 3D footage of real people is easier than it's ever been.

But what about displaying live recordings through the Looking Glass?  VR/AR Researcher Takashi Yoshinaga has been experimenting in this area for quite some time. His experiments, like ours, rely on cameras that are capable of recording videos with depth information. If you read yesterday's post, you already know that cameras like the new Azure Kinect are making volumetric video more accessible than ever before.

We're still working towards achieving live communication through in the Looking Glass. We've laid the groundwork for this by making it easier to create holograms from prerecorded content.

Coming soon–holographic communication. Credit: Minority Report (2002)

The digital media landscape shifts everyday, creating new possibilities that can take today's experiment and turn it into tomorrow's reality.

**this is part of our “100 Days of Holograms” series, where a few of us in the team at Looking Glass Factory post one new wonderful or weird (or both!) use for the Looking Glass holographic display being conjured around the world each day.

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